We are looking for a Frontend Game Engineer with 3+ years of experience in casino game 
development (real-money or social).
You will be responsible for building and maintaining 
interactive, high-performance casino games using JavaScript/TypeScript.
The role involves 
implementing game mechanics, UI/UX flows, math models, and feature logic, collaborating 
closely with designers, artists, and backend engineers to deliver engaging and performant 
games.
Key Responsibilities:  
- Develop casino game content (slots, table games, mini-games, bonus features) using 
- JavaScript/TypeScript.
 
 
- Implement game mechanics, reels, paylines, bonus rounds, free spins, jackpots, in 
- collaboration with design and math teams.
 
 
- Integrate UI/UX flows, animations, audio, and assets for polished game experiences.
 
 
- Optimize games for performance, memory usage, and smooth rendering across 
- platforms (desktop, mobile, web).
 
 
- Integrate with backend APIs for wallet, session, jackpot, bonus, or other game-related 
- services.
 
 
- Ensure compliance with RMG or social casino standards (where applicable).
 
 
- Debug, profile, and resolve issues across multiple devices and environments.
 
 
Required Qualifications:  
-  3+ years of experience in casino game development (RMG or Social).
 
 
- Strong expertise in JavaScript/TypeScript.
 
 
- Solid understanding of game loops, rendering performance, animations, and asset 
- pipelines.
 
 
- Experience implementing casino-specific features: reels, paylines, bonus mechanics, 
- jackpots, etc.
 
 
- Familiarity with Git and collaborative version control workflows.
 
 
- Strong debugging, testing, and performance profiling skills.
 
 
Preferred Skills :  
- Experience with game engines such as Cocos Creator, Unity, Phaser, or Pixi.js.
 
 
- Familiarity with RMG compliance requirements (RTP, responsible gaming, certification 
- standards).
 
 
- Knowledge of math models and probability used in casino games.
 
 
- Exposure to backend API integration (wallets, jackpots, player data).
 
 
- Experience with shader programming, particle effects, or custom rendering.
 
 
- Cross-platform game development (Web, iOS, Android, desktop wrappers).