Job description
 
                         Unreal Engine Developer - Remote/Onsite (8+ years)
We are seeking a highly skilled and experienced  Senior Unreal Engine Developer  with strong leadership capabilities to join our team.
The ideal candidate should have a solid foundation in  C++ and Blueprints , with over  8 years of experience  in game development or real-time application development using  Unreal Engine .
This role requires not only deep technical expertise but also the ability to  lead development efforts , mentor team members, and contribute to technical decision-making and project planning.
Key Requirements:
Develop and implement complex gameplay systems and real-time applications using Unreal Engine.
Write clean, maintainable, and efficient code in  C++  and  Blueprints .
Collaborate with designers, artists, and cross-functional teams to understand requirements and deliver high-quality solutions.
Lead technical planning and architecture discussions; define scalable and maintainable solutions.
Mentor junior and mid-level developers, providing ongoing technical guidance and support.
Conduct code reviews and enforce coding best practices and quality standards.
Manage task allocation, effort estimation, and sprint planning in alignment with project goals.
Integrate and enhance existing features developed by other team members, ensuring smooth releases.
Identify and mitigate technical risks and escalate critical issues as needed.
Monitor performance metrics, debug issues, and implement optimization strategies.
Foster a collaborative team culture, encourage innovation, and lead by example.
Stay current with Unreal Engine updates, new tools, and industry trends to continuously improve development practices.
Primary Skills:
Proven experience as a  Senior Unreal Engine Developer .
Strong proficiency in  C++  and  Blueprints  within  Unreal Engine .
Over 8  years of experience  in 3D game development, application development, or visualization using  Unreal .
In-depth understanding of Unreal Engine’s architecture, tools, and core systems.
Skilled in  performance optimization ,  debugging , and  profiling tools .
Familiarity with  version control systems  (e.g., Git).
Strong  communication, leadership , and  problem-solving  skills.
Comfortable working in  Agile  environments (Scrum/Kanban).
Secondary Skills:
Experience with  Unity 3D  engine.
Proficiency in  C#  programming.
Shader and material development experience.
Must Have:
Hands-on experience with  C++ and Blueprints  in Unreal Engine.
Nice to Have:
Pixel Streaming experience.
Multiplayer and networked gameplay system development.
CI/CD pipeline and test-driven development (TDD) experience.
Experience with other engines such as Unity or Godot.
Exposure to technical art or shader programming.
Preferred Qualifications:
Bachelor’s degree in  Computer Science ,  Game Development , or a related field.
A strong portfolio demonstrating past Unreal Engine projects.
Proven ability to lead, mentor, and manage technical teams.
Excellent organizational and time-management skills.
 
                    
                    
Required Skill Profession
 
                     
                    
                    Computer Occupations