Job Overview
Company
Dirtcube Interactive
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Job Description
Experience: 3 to 5 years
About the Role
Dirtcube Interactive in partnership with Gods and Heroes Studio is creating genre-defining experiences in the multiplayer sports and action space.
Our title, Gods of Cricket, is the world’s first full-scale 11v11 multiplayer cricket game built on Unreal Engine.
Cinematic trailer: Trailer Streetz: Trailer International: are looking for Unreal developers who are passionate about gameplay, physics, and performance optimization to bring our ambitious projects to life.
Key Responsibilities
- Develop and maintain core gameplay systems using C++ and Blueprints in Unreal Engine (UE4/UE5).
- Design and implement game mechanics, player controls, physics interactions, AI systems and UI integration.
- Work on multiplayer gameplay logic, replication, and server-side optimizations.
- Optimize game performance for mobile, PC, and console platforms.
- Collaborate with artists, designers, and other engineers to implement engaging gameplay features.
- Write clean, maintainable, and scalable code following industry best practices.
- Debug and fix critical issues related to gameplay, physics, and networking.
Required Skills & Experience
- Experience: 3 to5 years minimum - Strong C++ programming skills, with hands-on experience in Unreal Engine (preferably UE5).
- Strong understanding of advanced game physics, including collision handling, ragdoll systems, projectile mechanics, and real-time physics interactions.
- Familiar with multiplayer networking concepts, replication, RPCs, and client-server models.
- Experience integrating third-party libraries and plugins.
- Ability to profile and optimize game performance and memory usage.
- Familiarity with version control systems like Git.
Bonus Skills
- Exposure to performance profiling and debugging tools like Unreal Insights and RenderDoc.
- Familiarity with Unreal Engine sub systems, including Gameplay Tags, Asset Management, and modular gameplay frameworks - Knowledge of shader programming (HLSL) or material optimization for performance on multiple platforms.
- Understanding of live service game architecture and scalable game systems.
Soft Skills
• Strong technical communication skills and the ability to explain complex visual or pipeline issues to team members.
• Proactive mindset with a passion for solving real-time challenges.
• Ability to work cross-functionally in fast-paced, agile environments.
About Dirtcube Interactive
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Dirtcube Interactive is actively hiring for this Senior Game Developer (Unreal Engine C++) position
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