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            Job Description
            
                <p>Job Description :</p><p><br/></p><p>We are looking for a skilled and passionate Unity 3D Engineer to join our team.
The ideal candidate will have strong expertise in Unity development, hands-on experience in building interactive applications, and familiarity with modern game development practices.
You will be responsible for designing, implementing, and optimizing Unity-based applications across multiple platforms, including Console, Standalone, and Mobile</p><p> </p><p><br/></p><p>Job Description :</p><p><br/></p><p>Unity :</p><p><br/></p><p>- Strong expertise in Unity3D (>=2019).</p><p><br/></p><p>- Proficiency in Classic InputManager & New InputSystem.</p><p><br/></p><p>- Experience with Joystick/Controller/Keyboard input mapping.</p><p><br/></p><p>- Hands-on with UI navigation for multiple input devices.</p><p><br/></p><p>- Knowledge of Unity Editor scripting and custom build pipelines.</p><p><br/></p><p>Others :</p><p><br/></p><p>- Good understanding of JSON, XML, and DLL creation using Visual Studio.</p><p><br/></p><p>- Familiarity with Linux & Bash commands.</p><p><br/></p><p>- Strong debugging and problem-solving skills.</p><p><br/></p><p>Good to Have :</p><p><br/></p><p>- Exposure to Consoles (Xbox, PlayStation, Nintendo) and controller integration.</p><p><br/></p><p>- Experience using Chromium-based Browsers/WebViews within Unity applications.</p><p><br/></p><p>- Basic knowledge of Shaders (e.g., Blur Shader).</p><p><br/></p><p>- Familiarity with UPnP, SSDP, JsonRpc, SCRAM authentication mechanisms.</p><p><br/></p><p>- Understanding of TCP/IP protocols, network streams, and Reflection in C#.</p><p><br/></p><p>- Experience with libraries such as StreamJsonRpc, StreamRpc, RSSDP, ZFBrowser/Embedded Browser.</p><p> </p><p><br/></p><p>Responsibilities :</p><p><br/></p><p>- Develop, optimize, and maintain applications using Unity3D (2019 or above).</p><p><br/></p><p>- Implement Nested Prefabs, responsive UI, and joystick/controller/keyboard navigation.</p><p><br/></p><p>- Integrate UnityWebRequest with REST APIs and manage Save/Load data using JSON.</p><p><br/></p><p>- Debug and troubleshoot issues in Console, Standalone, and Mobile builds.</p><p><br/></p><p>- Work with third-party libraries/plugins such as JsonUtility, NewtonSoft, DoTween, TextMeshPro.</p><p><br/></p><p>- Implement streaming assets and ensure performance optimization across platforms.</p><p><br/></p><p>- Collaborate with cross-functional teams using project management tools (JIRA, YouTrack).</p><p><br/></p><p>- Manage source code with GitHub/GitLab and version control (Git).</p><p><br/></p><p>- Support build automation and deployment processes (CI/CD with Jenkins</p><p></p> (ref:hirist.tech)
            
         
  
  
  
        
        
        
        
        
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